Sketch Wireframes. Before Figma.

Sketch rough wireframes and user flows on a lightweight canvas. Explore layout ideas and iterate quickly — before committing to a polished design tool.

UX designer sketching wireframes and user flows on infinite canvas

Structured design tools are too heavy for exploration

You need to sketch rough wireframes, map user flows, and iterate on layout ideas quickly — before committing to a polished tool. Figma and similar apps are built for finished work, not the messy discovery phase. You need something lighter that lets you think with your hands.

How T-Sketch Helps

Sketch wireframes without templates

Draw rough screens and layouts freehand. No rigid frames or components — just you, a pencil, and an infinite canvas. Mix freeform sketching with shapes and lines to block out UI elements. Start messy, refine as the idea takes shape.

Low-fidelity wireframe sketch with UI elements

Map user flows with arrows and connections

Connect screens and steps with lines and arrows. Show how users move through your product without building a formal flowchart. Add annotations and notes right on the canvas. Collaborate with your team in real-time for design critiques.

User flow diagram with arrows and annotations

Key Features

Freeform Wireframe Sketching

Sketch rough screens and layouts without templates. Think with your hands.

Lines & Arrows for User Flows

Connect screens and steps. Map flows without building formal flowcharts.

Rich Text for Annotations

Add labels, notes, and callouts directly on the canvas.

Shapes for UI Elements

Block out buttons, cards, and layout regions quickly.

Real-Time Design Critique

Collaborate with teammates on the same canvas for feedback.

Infinite Canvas for Alternatives

Spread out different layout options side by side and compare.

Sketch your next interface before you build it

Open T-Sketch and start exploring — it's free.